Saturday, December 17, 2016

2D Animation Comment My "Illegitimate Email" Kept Me From Posting on Animation Anomaly

Below are my comments on the Animation Anomaly thread The Real Reason 2D Animation Isn't "Viable". This is a response to Aaron Keefe.

I understand your point that 2D animation done on the computer and not just colored on it is technically 2D computer animation. I've made allusions to the pinscreen and how digital animation is technically just a high resolution color pinscreen

I think that it is possible to make 2D computer animation just as stunning as the 3D variety. One way is to harness noise art in a figurative sort of way. Another is to harness artificial evolution of 2D images. One more way, at least a couple of years into the future is thought printing. That would revolutionize visual art in allowing anybody with a vivid imagination to print out artworks with just a couple of mental visualizations. It would be invasive if done publicly if bad thoughts come up, so it would most likely be done in private and only the results would be shared in public. It's not just art that would be revolutionized by this. Communication itself would be revolutionized. As somebody who doesn't want to become a cyborg, I find the future worrisome.

Even for those with more limited visual imaginations, I expect computer drawn animation to be outdated soon. After all, why draw anything when you can have a computer create patterns that imply depth and can be shared in an online database? After all, just about every basic shape has been drawn before by somebody. I suspect that the future will be a combination of drawing and pattern sharing. Through this system, artists will be able to create animations that are more detailed than those that came before them. It will be like the word guess feature on today's smartphones. This is how the particular example of noise art will be harnessed.

Between those three basic tricks I mentioned, 2D artificial evolution, thought printing, and what I'll call 'permuting', hand drawn animation as we know it may soon no longer exist in its current state, except in the hands of die hard fanatics.

It's possible to do many of these things in 3D too, but that's a whole different subject. For one last note, while these technologies may open new possibilities, they won't take away from the dedication that it takes to be the best that one can be. Artificial evolution takes a lot of forethought in deciding what direction to go in, thought printing takes a well used imagination filled with many images honed through practice, and permuting takes a level of shape sorting that may overwhelm people with its over-complexity and sorting of fine details. If you're wondering about anatomy, there are already websites with 3D images available for animal skeletons. Expect more things like that in the future.

Those are my thoughts on the matter. I have more to say on 2D animation, but I'll leave if for another time.

Sunday, November 27, 2016

Treasure Planet 1982

I was perusing the links of Your Daily Cartoon(what's happened to that blog, anyway?), and I stumbled upon a blog called Animation Obscura. One entry featured the Bulgarian animated film from the 1980's, Treasure Planet directed by Rumen Petkov. The video was first uploaded in September and the blog post featuring it was made just over a month ago.

Enjoy this animated film and check out the blog here.

I hope you like it and if so, leave a comment.

Sunday, October 9, 2016

Midori Ko and Ere Erera Izik Subua Aruaren

I received two artistic animated features for my birthday and I'd like to talk about them both. Spoilers are ahead.

Midori Ko is an experimental animated film, done in colored pencil, that is about a young woman who likes vegetables and hates meat. It's set in a near future Japan where food is in short suppl. The film gets its narrative start when this young woman finds a vegetable with a human face that looks like a bak choy, from an experiment of five men with heads shaped like human body parts. The film has many interesting characters but the plot is spare and leaves questions open to what was going on. Why does Midori's computer turn into a creature when it's not in use? Why does the bak choy baby deflate when Midori accidentally sits on it? During the second half of the movie there are many moments dedicated to mimicking other works of art at the expense of the half baked story. My final word is that the film can't decide whether it wants to be a strange work of art or an eccentric narrative film. My rating is a 5 out of 10.

Ere Erera Izik Subua Aruaren, a mouthful of a name, is a fully abstract animated feature film created by painting on celluloid. It starts with a flurry of colorful assaults on the senses as you struggle to get used to the strobing animation technique. After a few minutes it begins to experiment with styles before it starts to focus more on one thing at a time. The film has no sound whatsoever and considering that, the film's strobing effects might be considered an asset. The film has a great flaw, however. At a point more than halfway into the runtime it starts repeating one general pattern over and over again, the first one being what looks like crumpled gray paper over a black background. This is followed by a sort of web of bubbly circles and several other things. The film never regains the vivacity it had at the beginning. I rate the film a 7 out of ten.

I would like to talk more about these films with anybody who has seen them. For those who haven't seen them yet, they're available at the sites below. The sites below are selling them at the time of this posting. Who knows for how long?

Have fun. I still need to see Consuming Spirits so I may do a post on that.

Monday, August 1, 2016

Dick Deadeye, Or Duty Done on YouTube

I've gotten out of the habit of searching for good animated films on the web. This feature, based on Gilbert and Sullivan operas and the drawings of Ronald Searle is a film that many have been dying to see. I hope you like it and maybe some day you'll be able to own it on DVD or Blu Ray. Enjoy and feel free to comment below if you enjoyed the film.

Sunday, March 6, 2016

Two Animated Films Hidden in Cartoon Brew's Artist of the Day

The title says it all, really. There's been very few hidden gems revealed on Cartoon Brew for a while, at least as far as the main articles go. There, however have been two of interest recently in the Artist of the Day feature.

The first is Anca Damian's film Magic Mountain. It's a documentary that blends photography with animation. It's about Adam Jacek Winkler, a Polish anti-Communist who fought in the Soviet-Afghan war.

The Magic Mountain trailer

The second is a film in progress: Dax Norman and Neil Anderson-Himmelspach's film Leptune. It appears to be an art piece in motion from the teaser available on Vimeo.


In addition to these two films, there's an interesting OVA. I never got very interested in the plot, but it's worth seeing for the visuals alone. It's called California Crisis: Gun Salvo, from Studio Unicorn and directed by Mizuho Nishikubo who also directed Giovanni's Island and Radio City Fantasy. Thanks to DustinKop from The Artifice for discovering this for me.

Watch on YouTube

Monday, February 15, 2016

Beast of Burden is Being Made

Kirby Atkins' animated feature is being produced. I found out about this from a 2015 Variety article. It's a coproduction between Huhu Studios and China Film Animation. I've been excited about this ever since I saw the trailer. It was reported in a Variety article but word has yet to reach Cartoon Brew. Here's the Variety article and the trailer.

Variety Article

Beast of Burden Trailer from Huhu Studios on Vimeo.

I know this movie won't be obscure for long, but I have to blog about something after GKIDS brought otherwise obscure movies to a mass audience.